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Engineering

Our Engineering courses allow students the opportunity to engage in real-world technologies and problems while developing the skills to compete in a global economy. The classes promote critical thinking, creativity, communication and taking intellectual risks.

Course Descriptions

Engineering: Technical Robotics 1, 2, 3, 4 (1 semester - Fall/0.5 unit)

Students will apply technology skills to solve engineering design problems and create innovative solutions to real world problems. Students will be involved with FTC – FIRST Tech Challenge robotics competition and engage teams from other high schools operating robots in a head-to-head challenge. The focus will be on the design, construction and programming of a competition robot, including the opportunity to use CAD software and 3D printers to design and fabricate custom parts for the robot.
 
Prerequisite: Departmental approval

Engineering: Renewable Energy (1 semester - Spring/0.5 unit)

The demand for energy is expected to grow 30% by 2040. What role can engineers play in developing renewable energy sources? In this course, students will explore some of the science, math, and technology used to extract energy from renewable resources. Students will:
  • Apply engineering concepts and principles to solving renewable energy issues
  • Examine how wind energy and solar power systems work
  • Learn how to determine the efficiency of an energy system
  • Understand the concepts of energy conversion, work, and power.
Teams will design, build and test various renewable energy systems including wind, hydroelectric, and solar applications. Students will have the opportunity to redesign a gasoline-powered go-kart to run on solar energy, including the use of CAD – Computer Aided Design software and 3D printers to design and fabricate custom parts for the go-kart, and compete in the FGCU Solar Go-Kart Competition.
 
Prerequisite: Departmental approval

Engineering: Aeronautics (1 semester - Fall/0.5 unit)

The fascination of the history and methodology behind flying machines – from Leonardo daVinci’s early conceptual sketches and the Wright brothers’ famous flight of 1903 through to the sophistication and progress of modern jets. This course is an overview and introduction to the fundamentals of aeronautics, using the history of aviation as a storyline. Design, development, and implementation of cockpit systems and multi-function displays; cockpit system requirements and specifications; human-machine interfaces, Flight Management Systems, navigation and guidance systems; 3-D real-time displays of weather, traffic, and terrain; characteristics and missions of air vehicles; project design and cost analysis are many of the topics covered. The use of flight simulators will also be part of this semester course.
 
Prerequisite: Departmental approval

Engineering: Aeronautical Structure and Design (1 semester - Spring/0.5 unit)

Discover the fascinating world of aviation by investigating aeronautics, aerodynamics and flight mechanics while designing and constructing machines for flight. Standard atmosphere; basic aerodynamic theory, isentropic flow, airfoil and wing descriptions; distributed load systems; static equilibrium; free body diagrams; wing structures; elementary aerospace vehicle performance; aircraft stability and control; experiential introduction to aerospace engineering are topics students will investigate during the semester. Students will design, construct, and test overall structural integrity of complete aerospace systems; structures subjected to critical loads; design considerations in aerospace structures along with aerodynamic design, specification, arrangement, performance analysis, weight and balance, and stability of different machines of flight. Students will have the opportunity to use CAD – Computer Aided Design software and 3D printers to design and fabricate custom parts for the flying machines.
 
Prerequisite: Departmental approval

Engineering: Principles of Naval Architecture 1 (1 semester - Fall/0.5 unit)

Students in this course will learn principles of ship geometry, load lines, classification regulations, hydrostatics and marine vessel stability. Propulsion systems of marine vehicles and submersible design are also examined. Students study movement variables in relation to ships and waves and also learn navigation skills and gain an understanding of technical information sources, such as sonar and Doppler navigation. In addition, classes cover ocean and coastal structures, current underwater systems and the fundamentals of naval architecture. Students will have the opportunity to use CAD – Computer Aided Design software and 3D printers to design and fabricate custom parts for the submersible ROV – Remotely Operated Vehicle.
 
Prerequisite: Departmental approval

Engineering: Principles of Naval Architecture 2 (1 semester - Spring/0.5 unit)

This course will build on the challenges of Principles of Naval Architecture 1. Students will design, build and program a more sophisticated ROV using the latest technology. The ROV will incorporate the Arduino programming platform which will enable autonomous capabilities. The goal will be to enter the ROV in the Mate (www.marinetech.org) international competition. The regional tournament is held in St. Petersburg in May. Teams from all over the southeast United States will come together and compete in an underwater course. The challenge is different every year, much like the F.I.R.S.T. robotics competitions.
 
Prerequisite: Principles of Naval Architecture 1

Engineering: Agricultural Engineering (1 semester - Fall/0.5 unit)

Meeting the food needs of Africa’s growing population over the next half-century will require technologies that significantly improve rural livelihoods at minimal environmental cost. Many of these people still carry water in buckets and are located away from the power grid. Agricultural Engineering will offer students a way to study and develop more efficient alternatives. Water will be delivered from the source to a storage facility using a solar powered pump. The irrigation will then be supplied using a pump powered by wind turbines. Using renewable energy sources and drip irrigation, the class will design and build a working farm. This will include construction of garden boxes, wind turbine towers, the water storage facility, a solar collection farm and the parking/charging facility for an electric utility vehicle.

Engineering: Beyond Technology (1 semester - Spring/0.5 unit)

The smartphone, in many ways, is the example of human technological progress. We will learn how the various hardware technologies work. We will also explore how competing corporations cooperate to provide a positive experience to their customers.